Meet the Cards

From royals to rogues — every card has a role. Tap the i below a card to flip it and learn what it does.

Royalty
King (+6) card

King (+6)

A high-scoring royal worth +6. Worth its weight in gold — there’s only one in the deck, so use it wisely. Safe from thieves, but beware of jesters, who can swap it away.

King (+6)
Queen (+6) card

Queen (+6)

An equally mighty royal worth +6. As precious as the crown itself — there’s only one in the deck, so play it well. Safe from thieves, but beware of jesters, who can swap it away.

Queen (+6)
Prince (−6) card

Prince (−6)

A scheming son worth −6. A poisoned gift — there’s only one in the deck, so drop it on a rival at the worst possible moment. Safe from thieves, but beware of jesters, who can swap it right back.

Prince (−6)
Princess (−6) card

Princess (−6)

A dastardly daughter worth −6. Trouble dressed in silk — there’s only one in the deck, so place her where she’ll do the most damage. Safe from thieves, but beware of jesters, who can swap her right back.

Princess (−6)
Court Cards
Merchant card

Merchant

There are no friends in business. Discard him to bank your score — but he only deals in multiples of three. Once banked, points are locked away for good: safe from spies, wipes, and the Rule of Three.

Merchant
Thief card

Thief

What’s theirs should be yours. Discard him to steal any one card in play — even banked cards — and add it to your hand. Only Royalty is beyond his reach.

Thief
Jester card

Jester

Chaos in cap and bells. Discard him to swap the positions of any two cards in play — even a King for a Princess. Banked cards are beyond his tricks.

Jester
Oracle card

Oracle

Knowledge is power. Discard her to look at 3 cards of your choice in one opponent’s hand.

Oracle
Gambler card

Gambler

Fortune favours the bold. Discard her, then name one opponent and one card. If they hold it, they must hand it over.

Gambler
Spy card

Spy

Trust nothing face-down. Play him face-down for a hidden +6 — any Point Card can bluff as him. If challenged at turn’s end: a real Spy costs the challenger their unbanked score; a bluff costs you yours.

Spy
Detective card

Detective

Nothing stays hidden for long. There is only one in the deck. Play him as a Spy — if challenged, every face-down card in play is flipped. Or discard him to expose all face-down cards instantly, with no challenges allowed.

Detective
Number Cards
+3 card
+3
+2 card
+2
+1 card
+1
−1 card
−1
−2 card
−2

Take the Throne

Play the full game free in your browser, right now.

Play Online Free →

Player Profile

Look up any player's stats using their 8-digit player tag.

Activity

Leaderboards, recent matches, and who's dominating the court.

Leaderboard

Loading leaderboard…

Recent Games

Loading recent games…

Store

Get Court of Three as a physical card game for your next game night.

Court of Three
Court of Three
Coming Soon

Court of Three Physical Edition

Premium linen-finish cards, original artwork, and an illustrated rule book. The Kickstarter campaign launches shortly — be first to know.

Kickstarter campaign launching soon

Leave your email and we’ll tell you the moment it goes live.

You're on the list! We'll let you know when it drops.

Premium Cards

Thick, linen-finish card stock with custom artwork on every card.

Compact Box

Pocket-sized packaging — take it to the pub, on holiday, anywhere.

Rule Book

Clear, illustrated rules so new players can jump in within minutes.

About

The story behind Court of Three and how to get in touch.

The Story

Court of Three started as a simple idea — what if every move you made had to follow one rule? That constraint became the heart of a game that's equal parts maths, strategy, and deception.

Built by two mates who love card games and wanted to create something anyone can pick up but nobody can put down.

Get in Touch

Thanks! We'll get back to you soon.